Paladin / Alchemist / RPG / Arena update
A free DLC-sized update is coming out on March 21st. At first I wanted this to be a separate DLC, but I decided that splitting the player community is a bad idea and earning just a little bit more money isn't worth it. I want everyone to enjoy the same game.
New features:
- new RPG game mode where you keep all gear and restart the current level when you die
- new Endless Arena mode where you fight waves of enemies
- new hero: Paladin, who has divine shield and does double damage to undead
- new hero: Alchemist, who has a Golem companion, and prepares potions
- 8 pets with new effects: Crocodile, Mouse, Bee, Monkey, Whale, Cow, Ladybug, Cat
- 3 new random potion effects: Cold blood, Veteran Elixir, Astral Projection
- 6 new special effect items: Ghost orb, Critic’s Shield, Paladin Shield, Alchemist’s Visor, Halo, Ancient Voodoo Doll
- 10 new weapons: General Sword, Crippling Katana, Executioner’s Sword, Dark Slayer, Splitting Axe, Paladin Sword, Alchemist Sword, King Cobra Staff, Snow Tiger’s Paw, Steady Shot Bow
- 6 new achievements
- 2 new allied troop summons: Baby Yeti, Stone Golem
- added a new blocked challenge room in the forest
- added a new challenge room with baby dragons
- added a new challenge room in the ice level (it’s a surprise)
- added a quest room in the ice level to unlock the Alchemist hero
Gameplay balancing:
- allowed summoning mercenaries into boss fights (except the final boss)
- removed slowdown effect from Heavy Boots
- Retort no longer creates mana potions
- only one Retort shows for sale in shops
- removed poison immunity for the final boss
- significantly increased Poison Cloud spell damage
- Poison Cloud effect scales with enemy size
- improved AI for Snail, Ram and Snake pets
- using teleport staff twice returns you to the starting point
- fixed runestone drops in various barbarian challenges
Bugfixes:
- Ethereal bow now shoots through barrels and boxes
- Dog pet doesn’t take mercenary’s beer in the tavern
- Foundry doesn’t melt mercenary’s beer anymore
- Thief and Ringleader don’t jump on allies when confused
- fixed bug with item drops when Yeti Elder and Earth Golem roll
- fixed drawing position when Barbarian is mounted
- fixed rare sound effect bug with Yeti babies
- fixed position for some of the teleportation animations
- fixed text showing last level seed instead of control hint after player dies
- fixed occasional crash on MacOSX