Factsheet

Developer:
Bigosaur
Based in Serbia

Founding date:
March 1, 2013

Website:
bigosaur.com

Press / Business Contact:
info@bigosaur.com

Social:
twitter.com/bigosaur
facebook.com/bigosaur

Releases:
Gods Of Sparta
Seeders
A New Life
The Game Is On
Drone Invaders
Rogue Bit
Windmill Kings
Son Of A Witch

Address:
Serbia

Description

A small developer with big ideas.

History

Early history

I wrote my first game for Commodore 64 when I was 10 years old. Later I wrote some games for Amiga 500, and PC. I released some open-source games in the past like Njam, Vodovod, Scalar, Abandoned Bricks, etc. Some of the Njam players, nudged me into making a more polished, commercial, closed-source sequel, which I did in 2007. However, I was completely ignorant of the fact that I should do marketing, so Njam2 sold in just 30+ copies. Seeing no financial future, I gave up on gaming and went to create accounting software.

After that

In 2013. I got fed up with ERP software, and started to create games just for fun in my spare time. Accidentally, one of the games became a huge hit, which gave me financial freedom to work on games full time.

Videos

Son of a Witch, an action roguelike for 1-4 players YouTube

Images

download all screenshots & photos as .zip (15MB)
0milanlaptop.png
2bigdinoblue.png
3NordicGame2013.png
4london.png
5njam.png
6design.png
7dinoall.png
8dinosaur.png

There are far more images available for Bigosaur, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!

Team & Collaborators

Milan Babuskov
Programming, Animation, Game Design

Jelena Stupar
Company Logo

Milica Mićević
Graphics

Galang Syahya
Music

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