Translation

Language: Dutch.
910 entries, 56 translated (6.15%), 854 remaining. Words: 215 translated, 3923 remaining.

Options to save your edits and download the file are at the bottom of this page. Feel free to save multiple times during translation.

Important: Special characters like the asterisk * or brackets ( ) found in the English text should be preserved in the translation. This includes the special mark #, which is replaced by a number during gameplay, and all the characters inside the [square brackets] which are replaced with keyboard controls and controller buttons. For example, [ATTACK] will be replaced with the key player has to press to attack. Of course, you can change the position of those marks where required.

Sections marked with { curly braces }, are called links. Links have format of {key:value}.You should translate the "value" and keep the "key" text intact.
The result should be {key:translated}. The "translated" part will be placed into resulting sentence.

Entries that need translation:


English: +2 to {stamina:Stamina}[gfx:NRG] effect on cards in your hand.
Dutch:
Context: global

English: 2D graphics
Dutch:
Context: global

English: 3D models
Dutch:
Context: global

English: Add 1 team foul.
\rIf the {Shot:Shot} is unstoppable, add [card:andOne] into opponent hand.
\rOtherwise: prevent the {Shot:Shot} from scoring and, if the team has 5+ fouls, make the shot {instant:instant} and add a matching number of [card:freeThrow] cards to opponent hand.
Dutch:
Context: global

English: Add to opponent draw pile and increase the cost by #.
Dutch:
Context: global

English: Additional Music
Dutch:
Context: global

English: Africa
Dutch:
Context: global

English: Always
Dutch:
Context: global

English: Analytics
Dutch:
Context: global

English: Animation speed
Dutch:
Context: global

English: Animations
Dutch:
Context: global

English: Asia
Dutch:
Context: global

English: Assistant Coach
Dutch:
Context: global

English: Auto play speed
Dutch:
Context: global

English: Behind the Back Pass
Dutch:
Context: global

English: Browse mods on Steam
Dutch:
Context: global

English: By submitting your mod, you agree to:
- allow Bigosaur to show it in any materials promoting the game
- allow players to post videos or screenshots of your mod online (ex. on YouTube)
- the Steam Workshop terms of service (button on top of this screen)
Dutch:
Context: global

English: Cannot find card.
Corrupted save file.
Dutch:
Context: global

English: Cannot load card.
Corrupted save file.
Dutch:
Context: global

English: Cannot load.
Corrupt save file.
Dutch:
Context: global

English: Cannot load.
Incompatible save file from an old version.
Dutch:
Context: global

English: Cannot load.
Save file from a newer version.
Please upgrade.
Dutch:
Context: global

English: Cannot upload EXAMPLE mod. Create your copy in a separate directory.
Dutch:
Context: global

English: Card design
Dutch:
Context: global

English: Card type
Dutch:
Context: global

English: Cardio
Dutch:
Context: global

English: Cards added in overtime [color:#FFd700]cannot[color:#dedede] be kept.
Dutch:
Context: global

English: Champion of Africa
Dutch:
Context: global

English: Champion of America
Dutch:
Context: global

English: Champion of Asia
Dutch:
Context: global

English: Champion of Europe
Dutch:
Context: global

English: Champion of Oceania
Dutch:
Context: global

English: Champion of World
Dutch:
Context: global

English: Clear all inputs for this action
Dutch:
Context: global

English: Click End Turn button with
Dutch:
Context: global

English: Coach
Dutch:
Context: global

English: Confirm selecting only one card
Dutch:
Context: global

English: Continue
Dutch:
Context: global

English: Controller Input Icons
Dutch:
Context: global

English: Copy trophies between Nintendo Switch, Steam and Android
Dutch:
Context: global

English: Corner Three
Dutch:
Context: global

English: Cost +1. Place on top of draw pile.
Dutch:
Context: global

English: Create a new copy of the default card of that name
Dutch:
Context: global

English: Create your mods
Dutch:
Context: global

English: DON'T turn the debugger on when using mods from unknown people !!!

Debugger is disabled by default because Lua Sandboxing must be turned off for it to work.

Sandboxing prevents malicious mod authors.

Before you enable the Debugger, make sure you check the code of all the Steam mods you enabled, as they can run code that reads any file off your disk!

Activating this option will restart the game
Dutch:
Context: global

English: Daily Challenge Score
Dutch:
Context: global

English: Daily Challenge
Dutch:
Context: global

English: Delete saves
Dutch:
Context: global

English: Deleting failed.
Please remove the [filename] file manually.
Dutch:
Context: global

English: Description:
Dutch:
Context: global

English: Disable Lua debugger
Dutch:
Context: global

English: Domination
Dutch:
Context: global

English: Double your {stamina:Stamina}[gfx:NRG]
Dutch:
Context: global

English: Draw as many cards as the cost of the first card you play each turn.
Dutch:
Context: global

English: ERROR: Cannot load file
Dutch:
Context: global

English: ERROR: Failed loading mods
Dutch:
Context: global

English: ERROR: Invalid file path
Dutch:
Context: global

English: ERROR: Name or description missing in info.txt
Dutch:
Context: global

English: Edit teams
Dutch:
Context: global

English: Edit translations
Dutch:
Context: global

English: Empty mod name in info.txt
Dutch:
Context: global

English: Enable Lua debugger
Dutch:
Context: global

English: End of 1st Quarter
Dutch:
Context: global

English: End of 3rd Quarter
Dutch:
Context: global

English: End turn
Dutch:
Context: global

English: Energy Drink
Dutch:
Context: global

English: Enter unlock code
Dutch:
Context: global

English: Error while loading mod!
Dutch:
Context: global

English: Europe
Dutch:
Context: global

English: Exit to main menu
Dutch:
Context: global

English: Extra Stamina
Dutch:
Context: global

English: File already stored. Please refresh.
Dutch:
Context: global

English: File could not be found.
Dutch:
Context: global

English: Fonts
Dutch:
Context: global

English: Fouls
Dutch:
Context: global

English: Fullscreen borderless window
(recommended)
Dutch:
Context: global

English: Game assets and code
Dutch:
Context: global

English: Game design
Dutch:
Context: global

English: Gameplay
Dutch:
Context: global

English: General Manager
Dutch:
Context: global

English: Get an extra card option at halftime if you have a top # player in all categories before the match starts
Dutch:
Context: global

English: Halftime
Dutch:
Context: global

English: Have a Top Rebounder at the end of season
Dutch:
Context: global

English: Have a Top Scorer at the end of the season
Dutch:
Context: global

English: Heat Check
Dutch:
Context: global

English: Hint
Dutch:
Context: global

English: Home Crowd Noise Level
Dutch:
Context: global

English: Home court advantage
Dutch:
Context: global

English: Home crowd noise:
Dutch:
Context: global

English: If Steam overlay is enabled, it should open on top of game window. If the game is full screen you might need to switch manually.
Dutch:
Context: global

English: If it doesn't open, find the [FILENAME] file by selecting [OPTION] from [MENU].
Dutch:
Context: global

English: If opponent has {stack:stacked} {Defense:Defense}, {force:force} a [card:freeThrow].
Dutch:
Context: global

English: If the card is in hand at the end of turn
Dutch:
Context: global

English: If the game is full screen you might need to switch to file explorer window manually.
Dutch:
Context: global

English: If the game is full screen you might need to switch to window manually.
Dutch:
Context: global

English: If the teams have the same points, the game extends into overtime.
Dutch:
Context: global

English: Increase the effect.
Dutch:
Context: global

English: Insert a new card at a random position in the opponent draw pile
Dutch:
Context: global

English: Insert a new card at a random position in your draw pile
Dutch:
Context: global

English: Instead of clicking the button, you can also move left and right or use the mouse wheel
Dutch:
Context: global

English: Instead of pressing the button, you can also move left and right
Dutch:
Context: global

English: Invalid file path. Allowed characters: _ - A..Z 0..9
Dutch:
Context: global

English: Keep one of the selected cards at the end.
Dutch:
Context: global

English: Keep the opponent scoreless for an entire quarter
Dutch:
Context: global

English: Keep your hand at the end of this {round:round}.
Dutch:
Context: global

English: LOCKED
Need a top # player in all categories to unlock
Dutch:
Context: global

English: Language
Dutch:
Context: global

English: Latin America
Dutch:
Context: global

English: Left mouse button
Dutch:
Context: global

English: Loading
Dutch:
Context: global

English: Lob Pass
Dutch:
Context: global

English: Logo design
Dutch:
Context: global

English: Main menu
Dutch:
Context: global

English: Make a random {Shot:Shot} in your hand {unstoppable:unstoppable} this match.
Dutch:
Context: global

English: Make all your [card:rebound] cards {instant:Instant} until played.
Dutch:
Context: global

English: Make instant
Dutch:
Context: global

English: Mod information
Dutch:
Context: global

English: Mods now inactive were active when the game was saved:
Dutch:
Context: global

English: Mouse pointer
Dutch:
Context: global

English: Move to discard pile.
\rDiscard pile is shuffled into draw pile when all cards are drawn.
Dutch:
Context: global

English: Name:
Dutch:
Context: global

English: National teams
Dutch:
Context: global

English: Never
Dutch:
Context: global

English: Next time your card gets {removed:removed}, add a random {Action:Action} to your hand
Dutch:
Context: global

English: Next {Assist:Assist} costs zero
Dutch:
Context: global

English: Next {Shot:Shot} costs zero
Dutch:
Context: global

English: North America
Dutch:
Context: global

English: Note: saving is DISABLED. Only in the full game.
Dutch:
Context: global

English: Oceania
Dutch:
Context: global

English: Offense
Dutch:
Context: global

English: Open the translation website
Dutch:
Context: global

English: Opens the file in text editor
Dutch:
Context: global

English: Opponent hand
Dutch:
Context: global

English: Opponent stamina up to [S] and card draw up to [D].
Dutch:
Context: global

English: Opponent {deuce:2P} {Shot:Shots} cost +3. {discard:Discard} at end of opponent turn
Dutch:
Context: global

English: Opponent {trey:3P} {Shot:Shots} cost +2
Dutch:
Context: global

English: Opposing team draws cards from this pile at the start of each turn.
When there are not enough cards to draw, cards from their Discard Pile are shuffled into this Draw Pile.
Dutch:
Context: global

English: Opposing team
Dutch:
Context: global

English: Permanently remove the card from deck
Dutch:
Context: global

English: Place on top of draw pile.
Dutch:
Context: global

English: Place the card down and provide the effects listed below the Stack icon.
\r{discard:Discarded} when used up.
Dutch:
Context: global

English: Plan ahead
Dutch:
Context: global

English: Play a {Shot:Shot} to reduce the cost by 3 this turn.
Dutch:
Context: global

English: Play cards from your hand to score points or prevent the opposing team from doing the same.
Dutch:
Context: global

English: Play next game
Dutch:
Context: global

English: Play {Assist:Assists} to reduce the cost this turn.
Dutch:
Context: global

English: Player name
Dutch:
Context: global

English: Player position
Dutch:
Context: global

English: Playing a card takes 1 second off the clock.
Your turn ends when it goes to zero.
Dutch:
Context: global

English: Playoffs
Dutch:
Context: global

English: Press a button or push a stick
Dutch:
Context: global

English: Pressure
Dutch:
Context: global

English: Prevent the next opponent {Shot:Shot} from scoring.
Dutch:
Context: global

English: Programming
Dutch:
Context: global

English: Put a new card at the top of your draw pile
Dutch:
Context: global

English: Put some effort now to make it easier during the game. Select a card to reduce the cost.
Dutch:
Context: global

English: Randomly select a card from your draw or discard pile and move it into your hand
Dutch:
Context: global

English: Reduce cost of [card:dunk] cards in your hand.
Dutch:
Context: global

English: Reduce cost of all {Shot:Shots} in your hand by 3 this turn.
Dutch:
Context: global

English: Reducing cost while {held:held}
Dutch:
Context: global

English: Regular Season
Dutch:
Context: global

English: Remove the card from this match
Dutch:
Context: global

English: Resilient
Dutch:
Context: global

English: Right mouse button
Dutch:
Context: global

English: Round ends when both teams complete their turns
Dutch:
Context: global

English: Round
Dutch:
Context: global

English: SELECT A CARD
Dutch:
Context: global

English: SELECT TEAMS
Dutch:
Context: global

English: Saved games and settings
Dutch:
Context: global

English: Scroll lists
Dutch:
Context: global

English: Select a card from your draw pile and set its cost to zero.
Dutch:
Context: global

English: Select a card from your draw pile to draw into your hand.
Dutch:
Context: global

English: Select a card to permanently add to your deck
Dutch:
Context: global

English: Select a {removed:removed} card to add to your hand.
Dutch:
Context: global

English: Set the cost of all your cards to 1.
Dutch:
Context: global

English: Set the cost of all your cards to zero.
Dutch:
Context: global

English: Sharpshooter
Dutch:
Context: global

English: Shot clock gets turned off when there's less time remaining on the main game clock.
Dutch:
Context: global

English: Show buttons
Dutch:
Context: global

English: Show the directory with files
Dutch:
Context: global

English: Software
Dutch:
Context: global

English: Sound effects
Dutch:
Context: global

English: Spectacular
Dutch:
Context: global

English: Spend stamina to play cards.
\rCard's play cost is in its top-left corner.
\rResets at start of your turn.
Dutch:
Context: global

English: Start each match with these cards.
Dutch:
Context: global

English: Start every {period:period} with this card
Dutch:
Context: global

English: Starting upload process...
Dutch:
Context: global

English: Steam Workshop Terms of Service
Dutch:
Context: global

English: Steam
Dutch:
Context: global

English: Sway the crowd sentiment into your favor.
\rCrowd noise only helps the home team:
\rWhen [DRAW]+ draw additional card each round.
\rWhen [STAMINA]+ also get +1 {stamina:Stamina} each round.
Dutch:
Context: global

English: Swipe up and down
Dutch:
Context: global

English: TEAM DEVELOPMENT
Dutch:
Context: global

English: TEAMS
Dutch:
Context: global

English: Team draws cards from this pile at the start of each turn.
When there are not enough cards to draw, cards from Discard Pile are shuffled into this Draw Pile.
Dutch:
Context: global

English: Team name
Dutch:
Context: global

English: Technical Free Throw
Dutch:
Context: global

English: Temporary lock because recent user change.
Dutch:
Context: global

English: The clock stops while playing this card.
Dutch:
Context: global

English: The fans in the arena cheer for the home team, giving them extra stamina and card draw.
Dutch:
Context: global

English: The first {Defense:Defense} card you play each turn is free
Dutch:
Context: global

English: The game is played over 4 quarters, each lasting 10 or 12 minutes depending on the region.
Whenever the score is tied at the end, the game extends into overtime of 5 minutes.
A {period:period} is a common name for quarters and overtime.
Dutch:
Context: global

English: The game will close and you need to launch it again.
Dutch:
Context: global

English: The home team draws an additional card if the crowd noise is [DRAW] or more at the start of round.
Dutch:
Context: global

English: The home team gets +1 stamina if the crowd noise is [STAMINA] or more at the start of round.
Dutch:
Context: global

English: The shooting coach asks if we should focus on shooting speed or skill?
Dutch:
Context: global

English: These are the cards your opponent will play next.
Dutch:
Context: global

English: These are translations provided by other players like yourself.

If you notice any errors, please contact the developer.
Dutch:
Context: global

English: These cards are permanently removed from the current match.
If the card is part of team's main deck, it will return for the next match.
Some rare cards can retrieve removed cards during the match.
Dutch:
Context: global

English: These cards are permanently removed from the current match.
If the card is part of team's main deck, they will get it back for the next match.
Some rare cards can retrieve removed cards during the match.
Dutch:
Context: global

English: These cards are permanently removed from the current match.
If the card is part of team's main deck, you will get it back for the next match.
Some rare cards can retrieve removed cards during the match.
Dutch:
Context: global

English: This is your team's stamina
Dutch:
Context: global

English: This setting cannot change during a match, but you can adjust it between matches.
Dutch:
Context: global

English: This was just a quick introduction.

You can select any element on the screen to get more details.
Dutch:
Context: global

English: To add to deck
Dutch:
Context: global

English: To win the game, outscore your opponent before the time runs out.
Dutch:
Context: global

English: Unless noted differently on the card, any card played gets moved onto this pile afterwards.
Any cards that stay in hand at the end of turn also get moved here.
Dutch:
Context: global

English: Unless noted differently on the card, any card the opposing team plays will be moved onto this pile.
Any cards still in their hand at the end of their turn will also be moved here.
Dutch:
Context: global

English: Unless noted differently on the card, any card you play gets moved onto this pile afterwards.
Any cards that stay in your hand at the end of your turn also get moved here.
Dutch:
Context: global

English: Unlock code
Dutch:
Context: global

English: Unlock trophies on other accounts or devices
Dutch:
Context: global

English: Unused {stamina:Stamina}[gfx:NRG] carries over to the next turn
Dutch:
Context: global

English: Upload your mods to Steam
Dutch:
Context: global

English: Use stamina to play cards.
Resets every turn.
Dutch:
Context: global

English: Used when scrolling lists of cards, teams or players.

To reverse the scroll direction, set a negative value.
Dutch:
Context: global

English: VAC or Game ban.
Dutch:
Context: global

English: Victory
Dutch:
Context: global

English: WARNING: Saving game failed.
You can keep playing, but check available disk space or game log for errors
Dutch:
Context: global

English: Warning!
Dutch:
Context: global

English: What should we do to make our fans go wild?
Dutch:
Context: global

English: What should we focus on to build the team's identity?
Dutch:
Context: global

English: When drawn, {discard:discard} all {Shot:Shots} from hand
Dutch:
Context: global

English: When the 4th quarter ends, the game is over and the team with more points wins.
Dutch:
Context: global

English: Whenever you draw a {Hindrance:Hindrance} get {stamina:Stamina}[gfx:NRG] equal to its cost
Dutch:
Context: global

English: Which Shot should the shooting coach make Unstoppable?
Dutch:
Context: global

English: Win a competition in Africa at Coach difficulty
Dutch:
Context: global

English: Win a competition in Europe at Coach difficulty
Dutch:
Context: global

English: Win a competition in Oceania at Coach difficulty
Dutch:
Context: global

English: Win a competition somewhere in America at Coach difficulty
Dutch:
Context: global

English: Win a competition somewhere in Asia at Coach difficulty
Dutch:
Context: global

English: Win a daily challenge tournament
Dutch:
Context: global

English: Win a match
Dutch:
Context: global

English: Win a national competition at Coach difficulty
Dutch:
Context: global

English: Win all games in a Season at Coach difficulty
Dutch:
Context: global

English: Yes, restore original teams
Dutch:
Context: global

English: You can add translations for a new language and edit the exiting ones.
Dutch:
Context: global

English: You can bind multiple inputs to the same action
Dutch:
Context: global

English: You might want to go back and activate these mods before playing.
Dutch:
Context: global

English: Your card
Dutch:
Context: global

English: Your hand is full
Dutch:
Context: global

English: Your next {deuce:2P} {Shot:Shot} becomes permanently {unstoppable:Unstoppable}
Dutch:
Context: global

English: Your progress is saved at the end of each match.
Dutch:
Context: global

English: Your team draws cards from this pile at the start of each turn.
When there are not enough cards to draw, cards from your Discard Pile are shuffled into this Draw Pile.
Dutch:
Context: global

English: Your team
Dutch:
Context: global

English: [card:freeThrow] cards in your hand cost +1 this turn.
Dutch:
Context: global

English: {boost:Boost} and {removed:Remove}
Dutch:
Context: global

English: {boost:Boost} every [card:timeout] in your hand
Dutch:
Context: global

English: {boost:Boost}
Dutch:
Context: global

English: {clone:Clone} a card from opponent deck into your hand.
Dutch:
Context: global

English: {clone:Clone} the next card you play into your hand.
Dutch:
Context: global

English: {destroy:Destroy} if {held:held}
Dutch:
Context: global

English: {destroy:Destroy} the next card you play.
Dutch:
Context: global

English: {destroy:Destroy}
Dutch:
Context: global

English: {discard:Discard} a {stack:stacked} opponent {Assist:Assist} or {force:Force} a [card:shotclockViolation] if none
Dutch:
Context: global

English: {discard:Discard} at the end of {period:period}
Dutch:
Context: global

English: {discard:Discard} hand except {Shot:Shots}
Dutch:
Context: global

English: {discard:Discard} the first card in opponent stack.
Dutch:
Context: global

English: {discard:Discard} your {stack:stacked} {Defense:Defenses}.
Dutch:
Context: global

English: {discard:Discard} your {stack:stack}
Dutch:
Context: global

English: {discard:Discard} your {stack:stack}.
Dutch:
Context: global

English: {discard:Discard} {stack:stacked} opponent {Defense:Defense}
Dutch:
Context: global

English: {force:Force} a [card:brick].
Dutch:
Context: global

English: {force:Force} a [card:technicalFreeThrow].
Dutch:
Context: global

English: {force:Force} a random {Hindrance:Hindrance} and a [card:technicalFreeThrow].
Dutch:
Context: global

English: {foul:Foul} the next opponent Shot
Dutch:
Context: global

English: {leverage:Leverage} a {Team:Team} card
Dutch:
Context: global

English: {plan:Plan} a [card:rebound]
Dutch:
Context: global

English: {plan:Plan} a [card:technicalFreeThrow] for each card in opponent {stack:stack}.
Dutch:
Context: global

English: {prepare:Prepare} a [card:dunk]
Dutch:
Context: global

English: {prepare:Prepare} a [card:fastBreak]
Dutch:
Context: global

English: {pull:Pull} a [card:rebound].
Dutch:
Context: global

English: {pull:Pull} a {Shot:Shot} and an {Assist:Assist} and reduce their cost by 1 this turn
Dutch:
Context: global

English: {removed:Remove} all {Assist:Assists} from your {stack:stack}.
Dutch:
Context: global

English: {removed:Remove} if {held:held}
Dutch:
Context: global

English: {removed:Remove} if {stack:stacked} at halftime
Dutch:
Context: global

English: {removed:Remove} the next card you play.
Dutch:
Context: global

English: {removed:Remove}
Dutch:
Context: global

English: {stack:Stack}
Dutch:
Context: global

English: {sticky:Sticky}
Dutch:
Context: global

English: Must be an even number!
Dutch:
Context: 0,2,4,6...

English: Pick and Pop
Dutch:
Context: 2 man action where one player pops out to 3 pointer

English: 2P
Dutch:
Context: 2 point shot

English: Pick and Roll
Dutch:
Context: 2-man action

English: 3P
Dutch:
Context: 3 point shot

English: Deep Three
Dutch:
Context: 3 point shot from great distance

English: Three
Dutch:
Context: 3-point shot

English: Open Three
Dutch:
Context: A 3-point shot when nobody is guarding the player

English: Ballhog
Dutch:
Context: A player who rarely wants to pass the ball

English: Team Editor
Dutch:
Context: A tool to edit teams

English: And One
Dutch:
Context: Additional free throw after a basket is made

English: Become a coach and watch the players play. They will make mistakes, just like in reality.
Dutch:
Context: Auto play description

English: Stops when the period ends. You can increase the animation speed in the settings.
Dutch:
Context: Auto play description

English: Useful when the score gap is too big and the game's already decided.
Dutch:
Context: Auto play description. When we already know the winner of match.

English: Stop
Dutch:
Context: Autoplay. Imperative. Shown on button that stops automatic playing. Make it short!

English: Stopping...
Dutch:
Context: Autoplay. Shown on button while waiting to stop. Make it short!

English: Bigosaur games on Steam
Dutch:
Context: Bigosaur is game developer company

English: Goaltending
Dutch:
Context: Blocking a shot while the ball is in downward motion

English: On Fire
Dutch:
Context: Card name. Player is On Fire when they hit consequtive shots

English: Comeback
Dutch:
Context: Card name. Team coming back from score deficit.

English: Underdog
Dutch:
Context: Card name. When team is not favored to win.

English: Team cards
Dutch:
Context: Cards that belong to the whole team, not particular player

English: Coach Challenge
Dutch:
Context: Challenging a referee call

English: Got it!
Dutch:
Context: Confirmation during tutorial

English: Already used! Clear it first.
Dutch:
Context: Controller input like buttons, sticks, etc.

English: Creating item...
Dutch:
Context: Creating item in Steam Workshop

English: Modding
Dutch:
Context: Custom modifications of game made by players.

English: Triple Double
Dutch:
Context: Ex. when player has 10 rebounds, points and assists

English: Reduce effect by 1. Set to # at the start of {period:period}
Dutch:
Context: Ex: Set to 10 (stamina)

English: Reduce cost of all your cards by #
Dutch:
Context: Ex: reduce cost by 1

English: Jab Step
Dutch:
Context: Faking the drive

English: How many seconds to spend off the clock for every played card.
Dutch:
Context: Game clock

English: Time per played card
Dutch:
Context: Game clock. How many seconds to spend off clock for every played card

English: Powered by
Dutch:
Context: Game is powered by a game engine

English: Extra Card Draw
Dutch:
Context: How many additional cards to draw from deck

English: minutes
Dutch:
Context: How many. Ex. 12 minutes in a quarter

English: SteamID:
Dutch:
Context: ID number for Steam objects, etc.

English: Get the full game
Dutch:
Context: Imperative.Shown in demo version.

English: Streak
Dutch:
Context: In standings table. Win Streak

English: Last 10
Dutch:
Context: In standings table. Win-Lose record in last 10 games

English: Diff
Dutch:
Context: In standings table. short for Difference. Point differential.

English: GB
Dutch:
Context: In standings table. short for Games Behind the leading team.

English: L
Dutch:
Context: In standings table. short for Loss.

English: PA
Dutch:
Context: In standings table. short for Points Against. Average opponent points scored per game.

English: PF
Dutch:
Context: In standings table. short for Points For. Average points scored per game.

English: W
Dutch:
Context: In standings table. short for Win.

English: Layup
Dutch:
Context: Laying the ball into the basket while being close to it.

English: If you have the required cards in your hand or stack, {destroy:destroy} them to {boost:boost} the played card.
\rStacked cards are {destroy:destroyed} before cards in hand.
Dutch:
Context: Lose some cards to upgrade another card.

English: Leverage
Dutch:
Context: Lose some cards to upgrade another card. Alternatives: sacrifice,relinquish,concede,donate.

English: Pause menu
Dutch:
Context: Menu that shows up when you pause the game

English: (none)
Dutch:
Context: No value

English: C
Dutch:
Context: Player position Center, make it short, 1 or 2 letters, or use the number 5

English: PG
Dutch:
Context: Player position Point Guard, make it short, 1 or 2 letters, or use the number 1

English: PF
Dutch:
Context: Player position Power Forward, make it short, 1 or 2 letters, or use the number 4

English: SG
Dutch:
Context: Player position Shooting Guard, make it short, 1 or 2 letters, or use the number 2

English: SF
Dutch:
Context: Player position Small Forward, make it short, 1 or 2 letters, or use the number 3

English: Shotclock
Dutch:
Context: Playing a card takes 1 second from shot clock. Alternatives: Move or Play

English: Alternates between 2 and 3 points
Dutch:
Context: Shot scores 2 or 3 points

English: 1st
Dutch:
Context: Shown on the game clock. First quarter. Make it short or just use: 1. if too long

English: 4th
Dutch:
Context: Shown on the game clock. Fourth quarter. Make it short or just use: 4. if too long

English: Final
Dutch:
Context: Shown on the game clock. Game over. Make it short.

English: OT
Dutch:
Context: Shown on the game clock. OT = overtime. Make it short.

English: 2nd
Dutch:
Context: Shown on the game clock. Second quarter. Make it short or just use: 2. if too long

English: 3rd
Dutch:
Context: Shown on the game clock. Third quarter. Make it short or just use: 3. if too long

English: Starter
Dutch:
Context: Starter = starting 5 players, but this is a card that is important. If not a single word, use term: Essential, or: Preferred

English: {essential:Starter}
Dutch:
Context: Starter = starting 5 players, but this is a card that is important. If not a single word, use term: Essential, or: Preferred

English: 2P
Dutch:
Context: Statistics: 2 pointers made

English: 3P
Dutch:
Context: Statistics: 3 pointers made

English: AST
Dutch:
Context: Statistics: Assists

English: 1P
Dutch:
Context: Statistics: Free throws made

English: REB
Dutch:
Context: Statistics: Rebounds

English: BLK
Dutch:
Context: Statistics: Shots blocked

English: STL
Dutch:
Context: Statistics: Steals

English: PTS
Dutch:
Context: Statistics: Total points scored

English: Already working. Please wait...
Dutch:
Context: Steam Workshop

English: Updating item...
Dutch:
Context: Steam Workshop

English: Steam store page
Dutch:
Context: Steam is a gaming platform

English: Invalid tag. Check readme.txt for valid tags.
Dutch:
Context: Steam tags for modding. Categories.

English: Build your perfect deck and become a Champion.
Dutch:
Context: Store page description

English: Can you help your favorite team win the Championship?
Dutch:
Context: Store page description

English: Clutchtime is a deck builder centered around basketball plays and team synergies.
Dutch:
Context: Store page description

English: Clutchtime: Basketball Deckbuilder
Dutch:
Context: Store page description

English: Different game modes:
Elimination tournaments in true roguelike style, or
Classic regular season where you can lose some games, but have to qualify and win the playoffs to become a Champion.
Dutch:
Context: Store page description

English: Double Team your opponents and force Turnovers or create a dream team of Superstar shooters who Splash three pointers even while getting fouled.
Dutch:
Context: Store page description

English: Each team has a starting deck of 5 starter players with 3 cards representing their skills.
Dutch:
Context: Store page description

English: Random events happen during the season, which allow you to:
trade with other teams
upgrade cards
remove cards that don't fit your strategy
duplicate your favorite cards
and more...
Dutch:
Context: Store page description

English: Designed for great Steam Deck experience.
Dutch:
Context: Store page description.

English: 256MB Video RAM, OpenGL 1.1+, Integrated cards also work
Dutch:
Context: Store page description. System requirements

English: Windows 7 and above
Dutch:
Context: Store page description. System requirements

English: You can also get team cards like:
Timeout,
Coach Challenge
or even Complain to the Referees
to get a Tech.
Dutch:
Context: Store page description. Tech is Technical Foul.

English: Computer
Dutch:
Context: Team control: CPU

English: Human
Dutch:
Context: Team control: Human player

English: HOME
Dutch:
Context: Team playing at home as a host

English: AWAY
Dutch:
Context: Team playing away as a guest

English: T
Dutch:
Context: Team, make it short, 1 or 2 letters

English: Build Your Deck
Dutch:
Context: Trailer text

English: Dominate on Offense
Dutch:
Context: Trailer text

English: Download on Steam
Dutch:
Context: Trailer text

English: Pick Your City
Dutch:
Context: Trailer text

English: Stack Your Defense
Dutch:
Context: Trailer text

English: Bracket
Dutch:
Context: Tree of teams in tournament. You can use the word: Pairs

English: UPGRADE
Dutch:
Context: Verb. Card upgrades another card. If too long, you can use a word like: REPLACE

English: Duplicate
Dutch:
Context: Verb. Imperative. Get a copy of a card.

English: Remove
Dutch:
Context: Verb. Imperative. Remove card from deck.

English: TRADE FOR:
Dutch:
Context: Verb. select the card to trade for. Make it short

English: Ignores blocks and always scores.
If the opponent fouls the shot, the card becomes {instant:instant} for that play and the player gets [card:andOne] into hand.
Dutch:
Context: When the shot gets fouled, the game time stops

English: To replace:
Dutch:
Context: Which card will be replaced. ex. To replace: Rebound

English: [TEAM] turn
Dutch:
Context: Whose turn is to play. Ex: NEW YORK turn

English: Demolition
Dutch:
Context: Win over another team by a huge margin

English: SELECT REGION
Dutch:
Context: World region like East Asia

English: Win [SEASON] as a [COACH]
Dutch:
Context: You can use: Win a competition X on difficulty level Y

English: Backup Point Guard
Dutch:
Context: a playmaker coming off the bench

English: Highlight Reel
Dutch:
Context: a video clip with the best moves from the game

English: Clutch
Dutch:
Context: ability to perform under pressure when a close game is coming to an end

English: Select a card to use in this match.
Dutch:
Context: add a card

English: Add card
Dutch:
Context: add a card to deck

English: Another Overtime
Dutch:
Context: additional extra period if the game is tied

English: Fast
Dutch:
Context: animation speed

English: Normal
Dutch:
Context: animation speed

English: Slow
Dutch:
Context: animation speed

English: Very fast
Dutch:
Context: animation speed

English: Very slow
Dutch:
Context: animation speed

English: Apply
Dutch:
Context: apply changes

English: Apply and Exit
Dutch:
Context: apply changes and close the game

English: Have a Top Passer at the end of season
Dutch:
Context: assists

English: Final score
Dutch:
Context: at the end of the match or series

English: Auto play
Dutch:
Context: automattic playing of player turn, make it short if possible

English: Skip
Dutch:
Context: avoid doing the action or taking the card

English: Circus Shot
Dutch:
Context: awkward shot at the basket

English: Back
Dutch:
Context: back to previous screen

English: Game Clock
Dutch:
Context: basketball

English: Rebound Ruler
Dutch:
Context: basketball

English: Shot Clock
Dutch:
Context: basketball

English: Player
Dutch:
Context: basketball player name shown below

English: Top Players
Dutch:
Context: basketball players

English: Standings
Dutch:
Context: basketball season

English: Franchise
Dutch:
Context: basketball team

English: Center
Dutch:
Context: basketball team position, used as player name

English: Point Guard
Dutch:
Context: basketball team position, used as player name

English: Power Forward
Dutch:
Context: basketball team position, used as player name

English: Shooting Guard
Dutch:
Context: basketball team position, used as player name

English: Small Forward
Dutch:
Context: basketball team position, used as player name

English: Pre game
Dutch:
Context: before the match

English: 6th Man
Dutch:
Context: best player on the bench

English: Block
Dutch:
Context: block an opponent shot at the basket

English: Have a Top Blocker at the end of season
Dutch:
Context: block shots at the basket

English: Permanently increase all numbers listed in card's description by 1.
Dutch:
Context: boost

English: Boost
Dutch:
Context: boost = improve,strenghten,enhance.

English: Cancel
Dutch:
Context: cancel changes

English: Cannot play {Shot:Shots} while in hand.
Dutch:
Context: cannot play shot while that other card is in your hand

English: Must select one team
Dutch:
Context: cannot select more than 1

English: Stays in hand at the end of turn
Dutch:
Context: card

English: Held
Dutch:
Context: card held in hand

English: Leadership
Dutch:
Context: card name

English: Persistence
Dutch:
Context: card name

English: Jack of all Trades
Dutch:
Context: card name. Idiom meaning person who is able to do a little bit of everything

English: Shooting Drill
Dutch:
Context: card name. Practicing shooting the basketball

English: Fadeaway Jump Shot
Dutch:
Context: card name. Shooting while jumping backwards

English: Turnover
Dutch:
Context: card name. player error, losing the ball

English: Recovery
Dutch:
Context: card name. players recover from fatigue

English: Automatic
Dutch:
Context: card selection

English: Manual
Dutch:
Context: card selection

English: Cost +# and {boost:Boost}
Dutch:
Context: card stamina cost to play

English: Cost +1
Dutch:
Context: card stamina cost to play

English: Next {Shot:Shot} you play gets permanent -# cost
Dutch:
Context: card stamina cost to play

English: Sticky
Dutch:
Context: card stays in hand

English: Action
Dutch:
Context: card type

English: Defense
Dutch:
Context: card type

English: Free Throw
Dutch:
Context: card type

English: Shot
Dutch:
Context: card type

English: Assist
Dutch:
Context: card type.

English: Team
Dutch:
Context: card type. Cards that benefit or belong to the team.

English: Hindrance
Dutch:
Context: card type. Errors and faults. Try to use a single word.

English: Clone
Dutch:
Context: card. imperative

English: Prepare
Dutch:
Context: card. imperative

English: Show team deck
Dutch:
Context: cards

English: Set player name
Dutch:
Context: change player name

English: Splash
Dutch:
Context: clean shot at the basket

English: Select to show cards in their main deck
Dutch:
Context: click or tap the box with team name to see the deck

English: Select to show cards in your main deck
Dutch:
Context: click or tap the box with team name to see the deck

English: The default value is 15 seconds.
Dutch:
Context: clock time

English: Close
Dutch:
Context: close a screen or popup

English: Focus on stats
Dutch:
Context: coach and statistics.imperative

English: Timeout
Dutch:
Context: coach can interrupt the game to give some advice to players

English: Tactics
Dutch:
Context: coaching

English: Old School
Dutch:
Context: coaching the team the old way

English: Open console
Dutch:
Context: command line interface

English: Full Season
Dutch:
Context: competition type

English: Playoffs
Dutch:
Context: competition type

English: Season
Dutch:
Context: competition type

English: Tournament
Dutch:
Context: competition type

English: Done
Dutch:
Context: complete some action like text entry

English: Simulate
Dutch:
Context: compute results of matches for non-human teams

English: Mouse
Dutch:
Context: computer input device

English: Confirm
Dutch:
Context: confirm some action

English: Available in full game
Dutch:
Context: content locked in demo version

English: LOCKED
Dutch:
Context: content or feature not available yet

English: All games are played on Coach difficulty level
Dutch:
Context: daily challenge

English: All teams start with the same deck of cards
Dutch:
Context: daily challenge

English: Each day a new challenge is created with a specific deck of cards
Dutch:
Context: daily challenge

English: The goal is to win 4 games in a row in a Tournament
Dutch:
Context: daily challenge

English: There's no saving between games
Dutch:
Context: daily challenge

English: Wait until tomorrow
Dutch:
Context: daily challenge

English: You have already played today
Dutch:
Context: daily challenge

English: Challenger
Dutch:
Context: daily challenge achievement

English: Rules
Dutch:
Context: daily challenge.

English: for each point scored by your team
Dutch:
Context: daily challenge. +1 point... for each point you score

English: for each point scored by opposing team
Dutch:
Context: daily challenge. -1 point... for each point opponent scores

English: Only one human player allowed
Dutch:
Context: daily challenge. Cannot play multiplayer

English: Scoring
Dutch:
Context: daily challenge. How to earn points

English: TOP 10
Dutch:
Context: daily challenge. Top 10 dates or days

English: at the start of each match
Dutch:
Context: daily challenge. X points... at the start of a match

English: if you win the tournament
Dutch:
Context: daily challenge. X points... if you win the tournament

English: LAST RUN
Dutch:
Context: daily challenge. result for previous run

English: Draw Pile
Dutch:
Context: deck of cards

English: Main deck
Dutch:
Context: deck of cards

English: Opponent Discard Pile
Dutch:
Context: deck of cards

English: Opponent Draw Pile
Dutch:
Context: deck of cards

English: Opponent Remove Pile
Dutch:
Context: deck of cards

English: Your Discard Pile
Dutch:
Context: deck of cards

English: Your Draw Pile
Dutch:
Context: deck of cards

English: Your Remove Pile
Dutch:
Context: deck of cards

English: YOUR SEASON IS OVER
Dutch:
Context: defeat

English: Full Court Pressure
Dutch:
Context: defensive play for the whole team

English: DPOY
Dutch:
Context: defensive player of the year

English: Deflection
Dutch:
Context: deflect the ball when the opponent tries to pass it

English: Use it when you have played all cards from your hand or you ran out of stamina.
Dutch:
Context: description for End Turn button

English: {destroy:Destroy} if {stack:stacked} at halftime
Dutch:
Context: destroy card

English: Engine and Files
Dutch:
Context: developer settings menu

English: Folder:
Dutch:
Context: directory on disk

English: Discard your hand except {FreeThrow:free throws}
Dutch:
Context: discard all cards from player hand

English: Discard your hand
Dutch:
Context: discard all cards from player hand

English: Discard pile
Dutch:
Context: discarded cards

English: Screen DPI scaling...
Dutch:
Context: display scaling

English: DPI awareness
Dutch:
Context: display scaling on monitor or whole screen

English: Correct scaling on each monitor (recommended)
Requires Windows 10 version 1607 or newer
Dutch:
Context: display scaling setting

English: Disabled
Dutch:
Context: display scaling setting

English: Enabled (for Windows 8.1 or newer)
Dutch:
Context: display scaling setting

English: Drive
Dutch:
Context: drive the basketball towards the basket

English: In-game adjustments
Dutch:
Context: during the match

English: Play each team once
Dutch:
Context: during the season

English: Play each team twice
Dutch:
Context: during the season

English: Elimination
Dutch:
Context: elimination round, you can use something like Ending, Finalization, Final stage, concluding stage.

English: End of Game
Dutch:
Context: end of match

English: Need more details?
Dutch:
Context: end of tutorial

English: To get more info on cards and other game elements, select the info button to toggle inspection mode.
Dutch:
Context: end of tutorial

English: Stamina
Dutch:
Context: energy

English: Report
Dutch:
Context: error message level to report

English: Let's get those fans hyped up for some of our players!
Dutch:
Context: event

English: Media Day
Dutch:
Context: event

English: Second Nature
Dutch:
Context: event

English: The equipment manager got us new tablets with fast internet, allowing you to explore more options during the game.
Dutch:
Context: event

English: Veteran Coach Advice
Dutch:
Context: event

English: What should the players practice so they can execute it instantly on the court?
Dutch:
Context: event

English: What should we focus on?
Dutch:
Context: event

English: You got some tips from a legendary retired coach. What do you take away?
Dutch:
Context: event

English: You notice some mistakes that need correcting. Select a card to destroy:
Dutch:
Context: event

English: Equipment upgrade
Dutch:
Context: event. Equipment like tablets and wifi router.

English: Film session
Dutch:
Context: event. basketball team watching recording of their previous game

English: Put in the reps
Dutch:
Context: event. reps = repetitions during training

English: Decreasing limit of cards played per turn: [N1] at start, [N2] in the finals.
Dutch:
Context: ex. 20 and 7

English: Superstar
Dutch:
Context: exceptional and very popular basketball player

English: Quit
Dutch:
Context: exit game completely

English: Overtime
Dutch:
Context: extra period if the game is tied

English: Pump Fake
Dutch:
Context: fake a shot

English: Show and Go
Dutch:
Context: fake the move and then pass the opponent the other way

English: Up and Under
Dutch:
Context: fake the shot and then dribble past the opponent

English: The Finals
Dutch:
Context: final match or series

English: Current
Dutch:
Context: fixture

English: Next
Dutch:
Context: fixture

English: Previous
Dutch:
Context: fixture

English: Perimeter Defense
Dutch:
Context: focus on defending the 3 point shot

English: Clog the Paint
Dutch:
Context: focus the defense on the interior part of the court

English: Cannot load file:
Dutch:
Context: followed by filename

English: Error in:
Dutch:
Context: followed by filename. Used for modding

English: Teams
Dutch:
Context: followed by the number of teams

English: Point limit
Dutch:
Context: for 3v3 games

English: Report bugs, ask for new features, leave a review...
Dutch:
Context: for a video game

English: no custom settings
Dutch:
Context: for controller input

English: Icon style
Dutch:
Context: for game controller icons like XBox

English: Show FPS
Dutch:
Context: frames per second

English: When below 60
Dutch:
Context: frames per second

English: Custom
Dutch:
Context: free player choice of season settings

English: Credits
Dutch:
Context: game authors

English: Controller
Dutch:
Context: game controller device

English: SELECT CHALLENGE LEVEL
Dutch:
Context: game difficulty setting, how big is the challenge

English: Restart required
Dutch:
Context: game program restart

English: Settings
Dutch:
Context: game settings

English: Join the community of players
Dutch:
Context: gamers

English: Matches
Dutch:
Context: games

English: Cancel
Dutch:
Context: give up on some action

English: Rebound
Dutch:
Context: grab a ball after opponent miss

English: Offensive Rebound
Dutch:
Context: grab a rebound after your team shoots at the basket

English: Welcome!
Dutch:
Context: greeting the player at start of tutorial

English: This is your hand
Dutch:
Context: hand of cards

English: Instant
Dutch:
Context: happens immediately, timeless

English: {instant:Instant}
Dutch:
Context: happens immediately, timeless

English: Out of Bounds
Dutch:
Context: hindrance: player error

English: Instead of pressing the buttons, you can also swipe up and down like it's a rolling scroll wheel
Dutch:
Context: hint for touch screens, for example Steam Deck screen

English: Foul
Dutch:
Context: hit or push the opponent player to prevent scoring

English: Noise
Dutch:
Context: home crowd

English: HOST
Dutch:
Context: home team

English: One game
Dutch:
Context: how many matches are played in elimination round

English: Best of 3
Dutch:
Context: how many matches are played in elimination round, you can also use Until 2 wins or To 2 victories is that makes more sense in the other language

English: Best of 5
Dutch:
Context: how many matches are played in elimination round, you can also use Until 3 wins or To 3 victories is that makes more sense in the other language

English: Best of 7
Dutch:
Context: how many matches are played in elimination round, you can also use Until 4 wins or To 4 victories is that makes more sense in the other language

English: Next Man Up Mentality
Dutch:
Context: if a player goes down, the next one steps up to help the team win

English: If it scores, add [card:onFire] into hand.
Dutch:
Context: if the Shot scores points, add a card into player hand

English: Add
Dutch:
Context: imperative

English: Destroy
Dutch:
Context: imperative

English: Discard
Dutch:
Context: imperative

English: Force
Dutch:
Context: imperative

English: Plan
Dutch:
Context: imperative

English: Remove
Dutch:
Context: imperative

English: Stack
Dutch:
Context: imperative

English: Upgrade
Dutch:
Context: imperative

English: Upload now
Dutch:
Context: imperative

English: Foul
Dutch:
Context: imperative, foul a shot

English: Add team
Dutch:
Context: imperative. Create a new team and add it to the list.

English: Play
Dutch:
Context: imperative. Play a game.

English: Screen
Dutch:
Context: imperative. basketball

English: Rename team
Dutch:
Context: imperative. change name of basketball team

English: Pull
Dutch:
Context: imperative. pull a card from deck

English: Focus on players
Dutch:
Context: in basketball team.imperative

English: Quarter length
Dutch:
Context: in minutes

English: Player name only
Dutch:
Context: in player rankings

English: Show in player rankings
Dutch:
Context: in player rankings setting for name or name and position

English: Name and position
Dutch:
Context: in player rankings. Position like C,PF,SF,SG,PG

English: Input
Dutch:
Context: input devices like keyboard, mouse, joystick

English: Review competition
Dutch:
Context: inspect standings and stats

English: Substitution
Dutch:
Context: introduce fresh players from the bench

English: Hidden
Dutch:
Context: is program window border visible

English: Visible
Dutch:
Context: is program window border visible

English: Window border
Dutch:
Context: is program window border visible

English: Lockdown Defense
Dutch:
Context: keep opponent from scoring

English: {leverage:Leverage} {Hindrance:Hindrances}
Dutch:
Context: leverage all hindrances

English: Show games
Dutch:
Context: list of matches

English: Deluxe Locker Room
Dutch:
Context: luxurious, comfortable

English: Game
Dutch:
Context: match, match number, ex: Game 7

English: [TIME] left in [PERIOD]
Dutch:
Context: minutes and seconds remaining in the period (ex. 2 seconds remaining in the 3rd quarter)

English: Brick
Dutch:
Context: missing a shot badly

English: Taunt
Dutch:
Context: mock and provoke the opposing player

English: Item created. Waiting for Steam...
Dutch:
Context: modding

English: Update complete
Dutch:
Context: modding. Finished updating item to Steam

English: Mods [FIRST]-[LAST] of [TOTAL]
Dutch:
Context: mods 1-10 of 68, etc. browsing many items

English: Exclusive fullscreen
Dutch:
Context: monitor display mode

English: Display
Dutch:
Context: monitor screen

English: Select display...
Dutch:
Context: monitor screen

English: Superfans
Dutch:
Context: most devoted sports fans

English: MVP
Dutch:
Context: most valuable player

English: Big
Dutch:
Context: mouse cursor

English: Small
Dutch:
Context: mouse cursor

English: Use system cursor
Dutch:
Context: mouse cursor

English: Down
Dutch:
Context: move down

English: Signature Move
Dutch:
Context: move the player is known for

English: Left
Dutch:
Context: move to the left

English: Right
Dutch:
Context: move to the right

English: Up
Dutch:
Context: move up

English: Free Food
Dutch:
Context: no cost

English: Loud
Dutch:
Context: noise

English: Louder
Dutch:
Context: noise

English: Illegal Defense
Dutch:
Context: not allowed by basketball rules

English: Draw Cards
Dutch:
Context: number of cards to draw

English: The number below the time shows plays remaining in this period.
Dutch:
Context: number of cards to play

English: Stamina
Dutch:
Context: number used as resource in the game. You can say: ENERGY

English: Build up crowd noise to #
Dutch:
Context: number, ex. to 100

English: Deck
Dutch:
Context: of cards

English: Height
Dutch:
Context: of monitor screen

English: Width
Dutch:
Context: of monitor screen

English: Press a key
Dutch:
Context: on the keyboard

English: Hook shot
Dutch:
Context: one hand lob near the basket

English: Win a competition only using auto-play
Dutch:
Context: only with auto play button without playing cards manually

English: more...
Dutch:
Context: open the next screen with more options (for language selection)

English: Disabled
Dutch:
Context: option turned off

English: Enabled
Dutch:
Context: option turned on

English: Skip Pass
Dutch:
Context: pass across the defense

English: Full Court Pass
Dutch:
Context: pass the ball across the whole court

English: Pass
Dutch:
Context: pass the ball, assist

English: Assist Artist
Dutch:
Context: passer

English: Free Throw
Dutch:
Context: penalty

English: Draw pile
Dutch:
Context: pile of cards to be drawn

English: Achievements & trophies
Dutch:
Context: player achievements

English: Achievements
Dutch:
Context: player achievements

English: Hero Ball
Dutch:
Context: player acting selfish and trying to win the game by themselves

English: Backcourt Violation
Dutch:
Context: player error

English: Shotclock Violation
Dutch:
Context: player error. time runs out

English: Double Double
Dutch:
Context: player has double digit stats in two categories

English: NEW CARDS UNLOCKED
Dutch:
Context: player has unlocked new content

English: Kick Ball
Dutch:
Context: player kicking the ball during game

English: Free Agent
Dutch:
Context: player out of contract

English: Bench player
Dutch:
Context: player skill level

English: Coach
Dutch:
Context: player skill level

English: Rookie
Dutch:
Context: player skill level

English: Star
Dutch:
Context: player skill level

English: Starter
Dutch:
Context: player skill level

English: Superstar
Dutch:
Context: player skill level

English: Heat Check
Dutch:
Context: player tries a shot to see if he is hot

English: Benchwarmer
Dutch:
Context: player who rarely gets into the game off the bench

English: Select objects on the screen to get more info.
Dutch:
Context: players can select objects on screen to get more info

English: INSPECTION MODE ACTIVE
Dutch:
Context: players can select objects on screen to get more info when this mode is active

English: Select [gfx:INFO] again to finish.
Dutch:
Context: players can select objects on screen. Selecting the INFO icon again exits

English: Load Management
Dutch:
Context: players conserve their energy

English: Huddle
Dutch:
Context: players get together and communicate shortly

English: Shooting drill
Dutch:
Context: practice

English: Period
Dutch:
Context: quarter, overtime

English: Crossover
Dutch:
Context: quick basketball dribble move

English: Cardio
Dutch:
Context: random event

English: Homecourt Advantage
Dutch:
Context: random event

English: Shooting Practice
Dutch:
Context: random event

English: Team Culture
Dutch:
Context: random event

English: Training day
Dutch:
Context: random event

English: What should your staff focus on in the next training session?
Dutch:
Context: random event

English: Trick or Treat
Dutch:
Context: random event. Picking one of two options: speed or skill

English: [TEAM] is offering two options for your [CARD]
Dutch:
Context: random event. Trade option.

English: Trade
Dutch:
Context: random event. trade cards or players with other team

English: Event
Dutch:
Context: random team related event like training, media day

English: Complain to the Refs
Dutch:
Context: referees

English: Cleanup
Dutch:
Context: removal of unneeded cards

English: Remove last card
Dutch:
Context: remove a card from deck

English: Remove all
Dutch:
Context: remove settings

English: Remove pile
Dutch:
Context: removed cards

English: {removed:Remove} your hand.
Dutch:
Context: removes all cards from your hand

English: Season matchup
Dutch:
Context: round number, for example: Season matchup 1 of 10

English: Finals
Dutch:
Context: round of playoffs or tournament

English: First Round
Dutch:
Context: round of playoffs or tournament

English: Quarter-finals
Dutch:
Context: round of playoffs or tournament

English: Semi-finals
Dutch:
Context: round of playoffs or tournament

English: Coast to Coast
Dutch:
Context: run across the whole basketball court

English: Fast Break
Dutch:
Context: run fast to opponent basket after stealing the ball

English: Delete:
Dutch:
Context: save game file to delete

English: Automatic saves
Dutch:
Context: save the game automatically

English: Scouting
Dutch:
Context: scanning the opposing team

English: Screen shake
Dutch:
Context: screen camera shake effect

English: Custom resolution...
Dutch:
Context: screen resolution

English: Scroll speed
Dutch:
Context: screen scroll

English: SELECT COMPETITION
Dutch:
Context: season, cup, playoffs

English: Unlock code:
Dutch:
Context: secret code or password used to unlock achievements

English: Custom game
Dutch:
Context: select custom season settings. You can use: Free choice.

English: Select mod
Dutch:
Context: select mod for a list

English: Select a card
Dutch:
Context: select one card from a deck

English: Floater
Dutch:
Context: shooting by throwing the ball high in the air while running

English: Unstoppable
Dutch:
Context: shot always scores

English: {unstoppable:Unstoppable}
Dutch:
Context: shot always scores

English: Buzzer Beater
Dutch:
Context: shot in the last seconds of the period

English: All 2P Shots Unstoppable
at start of next match
Dutch:
Context: shots on basket

English: All 2P Shots cost zero
at start of next match
Dutch:
Context: shots on basket

English: All messages
Dutch:
Context: show error messages

English: Errors and warnings
Dutch:
Context: show error messages

English: Errors only
Dutch:
Context: show error messages

English: Turn OFF
Dutch:
Context: show error messages

English: Show on cards
Dutch:
Context: show player name or position on cards

English: In settings menu
Dutch:
Context: show steam username in settings menu

English: Let's GO!
Dutch:
Context: shown at the end of tutorial

English: In hand
Dutch:
Context: shown next to number of cards in hand.

English: Control Dribble
Dutch:
Context: skillful dribbling the ball with control

English: Dunk
Dutch:
Context: slam dunk into the basket

English: Slow down at end of game
Dutch:
Context: slowing down animations at the end of game

English: Always
Dutch:
Context: slowing down animations at the end of game: every time

English: If the game is tight
Dutch:
Context: slowing down animations at the end of game: only if score difference is small

English: Never
Dutch:
Context: slowing down animations at the end of game: turn off

English: Backdoor Cut
Dutch:
Context: sneaking behind defensive player and catching the ball under the basket

English: Missing mods
Dutch:
Context: some mods are not loaded

English: Crowd noise volume
Dutch:
Context: sound volume

English: Sports Drink Sponsor
Dutch:
Context: sports drink sponsor event

English: Who will get energized by this new deal?
Dutch:
Context: sports drink sponsor event

English: Mayhem
Dutch:
Context: sports fans going wild

English: Mascot
Dutch:
Context: sports team mascot

English: Have a Top Stealer at the end of season
Dutch:
Context: steal the ball and go to fastbreak

English: Steal
Dutch:
Context: steal the ball from opposing team

English: The Interceptor
Dutch:
Context: steals balls

English: Empty the Bench
Dutch:
Context: substitute all players

English: Eurostep
Dutch:
Context: take a couple steps in opposite directions to avoid the opponent

English: Box Out
Dutch:
Context: take a position under the basket to grab a rebound

English: Post Up
Dutch:
Context: take position in the paint, near the basket

English: Stepback
Dutch:
Context: taking a step backwards to free up space before shooting

English: Activating this option will overwrite any changes you made.
Dutch:
Context: team editor

English: Restore default teams
Dutch:
Context: team editor. restore original teams

English: Team
Dutch:
Context: team name shown below

English: CHAMPIONS
Dutch:
Context: the team has won the competition

English: Reduced whenever a card is played.
The game ends when the time runs out.
Dutch:
Context: time on game clock is reduced

English: SELECT A CARD TO KEEP
Dutch:
Context: to keep in deck

English: Win a Match to unlock
Dutch:
Context: to unlock some option in the game

English: Win a Season on highest difficulty to unlock
Dutch:
Context: to unlock some option in the game

English: Win a Tournament on Starter difficulty to unlock
Dutch:
Context: to unlock some option in the game

English: Jump Ball
Dutch:
Context: toss the ball in the air at the start of the game to determine who has the first offense

English: Community translations
Dutch:
Context: translations by players

English: Select any trophy to load the saved game for that competition
Dutch:
Context: trophy as in cup

English: Double Team
Dutch:
Context: two players defending the player with the ball

English: Zone Defense
Dutch:
Context: type of basketball defense where each player protects a part of the court

English: Season
Dutch:
Context: type of basketball season

English: Triangle Offense
Dutch:
Context: type of offense where all players touch the ball

English: Box and One
Dutch:
Context: type of zone defense. Zone 4+1.

English: Only available in full game
Dutch:
Context: unplayable option

English: Win the competition on lower difficulty to unlock
Dutch:
Context: unplayable option

English: Mastermind Coach
Dutch:
Context: very smart coach

English: SoaW: Co-op action roguelike
Dutch:
Context: video game genre

English: Check out my other games
Dutch:
Context: video games

English: VISITOR
Dutch:
Context: visiting / away team

English: Unknown cards:
Dutch:
Context: when loading a save from different version or mod

English: Penalty
Dutch:
Context: when team fills up bonus fouls, the other team shoots free throws

English: Show Steam username
Dutch:
Context: whether to show it or not

English: Show at start
Dutch:
Context: which menu to show when the game is launched from Steam

English: Sweep
Dutch:
Context: win a series without losing a game

English: Win a series 4-0 in Playoffs game mode on Coach difficulty
Dutch:
Context: win a series without losing a game on Coach level

English: No
Dutch:
Context: yes or no

English: Yes
Dutch:
Context: yes or no

English plural (0, 2+): # {noise:Noise} every time your {Shot:Shot} scores Example: 27 {noise:Noise} every time your {Shot:Shot} scores
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): # {noise:Noise} for each card in opponent stack. Example: 27 {noise:Noise} for each card in opponent stack.
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): # {noise:Noise} when drawn Example: 27 {noise:Noise} when drawn
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): # {noise:Noise} Example: 27 {noise:Noise}
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): +# cost this turn Example: +27 cost this turn
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): +# to {noise:Noise} effect on all your cards that have it. Example: +27 to {noise:Noise} effect on all your cards that have it.
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): +# {stamina:Stamina} [gfx:NRG] at the start of next turn Example: +27 {stamina:Stamina} [gfx:NRG] at the start of next turn
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): +# {stamina:Stamina} [gfx:NRG] when you play a {Defense:Defense}. Example: +27 {stamina:Stamina} [gfx:NRG] when you play a {Defense:Defense}.
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): +# {stamina:Stamina} [gfx:NRG] Example: +27 {stamina:Stamina} [gfx:NRG]
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): +# {stamina:Stamina}[gfx:NRG] each turn. Example: +27 {stamina:Stamina}[gfx:NRG] each turn.
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): +# {stamina:Stamina}[gfx:NRG] for each card in your draw pile. Example: +27 {stamina:Stamina}[gfx:NRG] for each card in your draw pile.
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): +# {stamina:Stamina}[gfx:NRG] for each card in your hand. Example: +27 {stamina:Stamina}[gfx:NRG] for each card in your hand.
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): +# {stamina:Stamina}[gfx:NRG] for each card in your {stack:stack}. Example: +27 {stamina:Stamina}[gfx:NRG] for each card in your {stack:stack}.
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): +# {stamina:Stamina}[gfx:NRG] for each {stack:stacked} opponent card. Example: +27 {stamina:Stamina}[gfx:NRG] for each {stack:stacked} opponent card.
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): +[ADD] {shotclock:Shotclock} for every # cards in your deck. Example: +[ADD] {shotclock:Shotclock} for every 27 cards in your deck.
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): Draw # cards and set their base cost to zero this turn Example: Draw 27 cards and set their base cost to zero this turn
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): Draw # cards for each card in your {stack:stack}. Example: Draw 27 cards for each card in your {stack:stack}.
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): Draw # cards per turn. Example: Draw 27 cards per turn.
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): Draw # cards whenever you play a {Hindrance:Hindrance} Example: Draw 27 cards whenever you play a {Hindrance:Hindrance}
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): Draw # cards whenever you {removed:remove} one of your cards Example: Draw 27 cards whenever you {removed:remove} one of your cards
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): Draw # cards Example: Draw 27 cards
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): Draw +# cards each turn. Example: Draw +27 cards each turn.
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): If opponent {stack:stack} is empty, draw # cards. Example: If opponent {stack:stack} is empty, draw 27 cards.
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): If you have no {Shot:Shots} in hand, draw # cards. Example: If you have no {Shot:Shots} in hand, draw 27 cards.
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): If your team is trailing: Get [ENERGY] {stamina:Stamina}[gfx:NRG], draw # cards and increase cost by 1 this turn Example: If your team is trailing: Get [ENERGY] {stamina:Stamina}[gfx:NRG], draw 27 cards and increase cost by 1 this turn
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): Next time you have no cards in hand, draw # cards. Example: Next time you have no cards in hand, draw 27 cards.
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): Playing a card takes # seconds off the clock. Example: Playing a card takes 27 seconds off the clock.
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): SELECT # TEAMS Example: SELECT 27 TEAMS
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): Score # points Example: Score 27 points
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): Select # cards Example: Select 27 cards
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): Select at least # cards Example: Select at least 27 cards
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): Select up to # cards Example: Select up to 27 cards
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): Set {shotclock:Shotclock} to # Example: Set {shotclock:Shotclock} to 27
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): Success! # mods loaded. Example: Success! 27 mods loaded.
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): Whenever you draw a {Hindrance:Hindrance}, draw # cards. Example: Whenever you draw a {Hindrance:Hindrance}, draw 27 cards.
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): Whenever you play a {Defense:Defense}, draw # cards Example: Whenever you play a {Defense:Defense}, draw 27 cards
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): Win a game by a margin of # points Example: Win a game by a margin of 27 points
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): Your player is top 10 in # categories at the end of regular season Example: Your player is top 10 in 27 categories at the end of regular season
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): {discard:Discard} your hand and draw # cards. Example: {discard:Discard} your hand and draw 27 cards.
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): {discard:Discard} your {stack:stacked} [card:block] cards and get # {noise:Noise} for each one. Example: {discard:Discard} your {stack:stacked} [card:block] cards and get 27 {noise:Noise} for each one.
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): {leverage:Leverage} # {Action:Actions} Example: {leverage:Leverage} 27 {Action:Actions}
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): {leverage:Leverage} # {Assist:Assists}. Example: {leverage:Leverage} 27 {Assist:Assists}.
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): {leverage:Leverage} # {Hindrance:Hindrances}. Example: {leverage:Leverage} 27 {Hindrance:Hindrances}.
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): {leverage:Leverage} # {Team:Team} cards Example: {leverage:Leverage} 27 {Team:Team} cards
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): {prepare:Prepare} # [card:openThree] cards Example: {prepare:Prepare} 27 [card:openThree] cards
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): {pull:Pull} # {Hindrance:Hindrances} Example: {pull:Pull} 27 {Hindrance:Hindrances}
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): {pull:Pull} # {Shot:Shots}. Example: {pull:Pull} 27 {Shot:Shots}.
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): {removed:Remove} up to # cards from your draw pile. Example: {removed:Remove} up to 27 cards from your draw pile.
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): TOP # TEAMS Example: TOP 27 TEAMS
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: Best N teams

English plural (0, 2+): Selected [1] of # teams ([3] computer, [4] player) Example: Selected [1] of 27 teams ([3] computer, [4] player)
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: Ex. selected 3 of 10 teams (1 computer, 2 player)

English plural (0, 2+): Selected [1] of [2]-# teams ([3] computer, [4] player) Example: Selected [1] of [2]-27 teams ([3] computer, [4] player)
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: Ex. selected 3 of 8-10 teams (1 computer, 2 player)

English plural (0, 2+): +# {shotclock:Shotclock} Example: +27 {shotclock:Shotclock}
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: Number of cards that player can play this turn is shown on the shot clock. You can use the word Move or Play instead if that fits better.

English plural (0, 2+): Have # stamina Example: Have 27 stamina
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: example: Have 50 stamina

English plural (0, 2+): Score # points in one turn Example: Score 27 points in one turn
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: example: Score 20 points

English plural (0, 2+): Score # points in a match Example: Score 27 points in a match
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: example: Score 200 points

English plural (0, 2+): Play a Turnover card that costs # stamina Example: Play a Turnover card that costs 27 stamina
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: example: costs 20 stamina

English plural (0, 2+): Draw a Shot card that costs # stamina Example: Draw a Shot card that costs 27 stamina
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: example: costs 50 stamina

English plural (0, 2+): If successful, # {noise:Noise} Example: If successful, 27 {noise:Noise}
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: if shot scores

English plural (0, 2+): Selected # player teams Example: Selected 27 player teams
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: number of player teams

English plural (0, 2+): # seconds Example: 27 seconds
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: time

Translated Entries you can verify:


English: !!! WARNING !!!
Dutch:
Context: global

English: A card that scores 2 points
Dutch:
Context: global

English: A card that scores 3 points
Dutch:
Context: global

English: Achievement unlocked
Dutch:
Context: global

English: Activate all enabled mods
Dutch:
Context: global

English: Activate mods
Dutch:
Context: global

English: Activating this option will restart the game
Dutch:
Context: global

English: Add [card:timeout] to your hand
Dutch:
Context: global

English: Add a [card:cornerThree] to your hand.
Dutch:
Context: global

English: Add a [card:hookShot] to your hand.
Dutch:
Context: global

English: Add a random {Assist:Assist} to your hand.
Dutch:
Context: global

English: Add a random {Hindrance:Hindrance} to your hand.
Dutch:
Context: global

English: Already working. Please wait...
Dutch:
Context: global

English: Cannot load mod file
Dutch:
Context: global

English: Cannot save title and description. Access denied.
Dutch:
Context: global

English: ERROR: Cannot create steam.txt file. See game log for details.
Dutch:
Context: global

English: ERROR: Cannot load mod data
Dutch:
Context: global

English: ERROR: Invalid Steam API handle. Please try again.
Dutch:
Context: global

English: ERROR: Missing preview.png image. Please create one.
Dutch:
Context: global

English: Empty save slot
Dutch:
Context: global

English: GRAPHICS RESOLUTION CHANGED
Dutch:
Context: global

English: Graphics
Dutch:
Context: global

English: Invalid data.
Dutch:
Context: global

English: Invalid minversion= line in commands.txt
Dutch:
Context: global

English: Item with that name already exists.
Dutch:
Context: global

English: Joy-Con (Left)
Dutch:
Context: global

English: Joy-Con (Right)
Dutch:
Context: global

English: Joy-Con (dual-controller grip)
Dutch:
Context: global

English: Joy-Con (handheld mode)
Dutch:
Context: global

English: Keyboard
Dutch:
Context: global

English: Mod requires game version [NUMBER] or above.
Dutch:
Context: global

English: Mouse wheel speed
Dutch:
Context: global

English: Music volume
Dutch:
Context: global

English: Music
Dutch:
Context: global

English: Nintendo Switch Pro Controller
Dutch:
Context: global

English: Not logged into Steam
Dutch:
Context: global

English: Operation timed out. Please try again.
Dutch:
Context: global

English: Saving...
Dutch:
Context: global

English: Sound effects volume
Dutch:
Context: global

English: Sound
Dutch:
Context: global

English: To accept changes, press: A
Dutch:
Context: global

English: Unknown command [CMD]
Dutch:
Context: global

English: User Steam Cloud quota exceeded.
Dutch:
Context: global

English: User restricted or banned. Contact Steam support.
Dutch:
Context: global

English: Workshop server problem. Please try again.
Dutch:
Context: global

English: Create failed:
Dutch:
Context: creating Steam workshop item failed

English: Error: no item ID. Check log for details.
Dutch:
Context: creating Steam workshop item failed

English: Steam I/O error
Dutch:
Context: creating Steam workshop item failed

English: Update failed:
Dutch:
Context: creating Steam workshop item failed

English plural (0, 2+): # days ago Example: 27 days ago
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): # hours ago Example: 27 hours ago
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): # minutes ago Example: 27 minutes ago
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): # months ago Example: 27 months ago
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): # seconds ago Example: 27 seconds ago
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): # years ago Example: 27 years ago
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: global

English plural (0, 2+): Press anything else or wait # seconds to reset Example: Press anything else or wait 27 seconds to reset
Dutch form #0:
Used for: 1
Dutch form #1:
Used for: 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
Context: Countdown after screen resolution has been changed

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Language: Dutch. Download the translation file Show previous versions

Adding translation to the game

The translation file should be saved to your user directory. On Windows, it's typically in:

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You can open the directory from the game itself. Start the game and go into the Settings menu, select Engine and Files and click Saved games and settings to open the directory.

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Contact

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